Sunday, July 1, 2012

Mini Update 1.1

It's only numbered 1.1 so it'll look more professional.  But don't tell anyone that.

Here's the mini-update, which just shows the finished turrets:


Do they look to easy too kill to you?

Yeah, they definitely are.  I'll remedy that.

See you next update!

6 comments:

  1. Nice job man. With just this and lots of 'juiciness' you can turn this into a full fledged game.

    Here's a nice video to show you what I'm talking about: http://www.youtube.com/watch?v=Fy0aCDmgnxg

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  2. I plan to! :)

    My goal for this is to be a learning experience more than anything else. After all is said and done with this project, I hope to be able to move on to something bigger.

    What I aim to do is to have 20 demo levels for free, and then you can pay $0.99 for another twenty, and then a couple bucks for a proc gen pack that just keeps it coming forever. We'll see how it all turns out, though . . .

    As for proc gen, did you just inherently understand everything about it, or can you point me to a few articles on it? :)

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  3. Mostly, I don't do procedural; I prefer random. But, probably the best site to look at is: http://pcg.wikidot.com/

    Good luck man.

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  4. Random thought: Maybe call your site, 'XWolfHunter's Devblog'. The current name is very bulky since it takes up two lines.

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  5. Hey, looks like that game is coming along nicely! Good work!

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